STATIC DEMO · APIs NOT CONNECTED · ALL SCORES AND ENTITIES ARE ILLUSTRATIVE
Game industry intelligence engine

Track what is actually moving in games.

GameIn turns release activity, popularity, company evidence, technology and geography into dated metrics, rankings and reproducible industry signals.

Public evidence layer · Daily/near-daily snapshots · No AI-written news feed
Breakout momentum

Phantom Protocol

Game Momentum · GI02 · Demo
▲ +8.4
91.2 / 100
Confidence94%
Primary reasonPlayer momentum ↑
Updated07 Sep 2026
Current snapshot

Industry pulse

Demo cards model the evidence-first presentation. Once your APIs are connected, these values come from versioned generated snapshots.

GI02 · Game Momentum

Trending games

Full ranking →
RankGameScore30d ΔConfidenceReasons
Evidence publisher

Built for citation, not content volume.

Every important public metric is designed to expose a date, methodology version, coverage and confidence. GameIn separates observed facts from derived metrics, deterministic signals and commercial hypotheses.

1

Normalized entities

Stable canonical IDs with external mappings, not provider IDs as primary keys.

2

Versioned metrics

Scores are reproducible from the same snapshot and formula version.

3

Deterministic signals

Reason codes explain why a signal exists and confidence is shown separately.

4

Static public artifacts

Pages, JSON and CSV can be cached and cited without third-party calls per view.

Geography & foresight

Cluster evolution

Historical cluster snapshots, observed transitions and analogue matching support research without presenting forecasts as certainty.

Public authority layer

GameIn White Book

A free annual reference covering current industry structure, momentum rankings, clusters, methodology and provenance.

2026 Edition · Demo shell

Global Video Game Industry White Book

HTML-first for indexing and citation, with a cached PDF edition generated from a frozen snapshot.